Simulations Caveats Expensive Limited for tactile experiences Complexity and uncertainty not always addressed Need balance between discovery and systematic learning Need to get contextualisation right Engagement with concept not just simulaiton Study systems not otherwise available Dangerous scenarios Health and safety issues Safe Remote use Size Too big Too small Can create idealised systems Too expensive can create systems which are physically impossible e.g vary accelaration with mass Do things not possible in real world Stop the unstoppable Slow down Speed up Can explore extremes Educational contexts Lectures Need to redesign interfaces Tutorial Use in conjunction with lab sheet record and replay to follow student's understanding Laboratories revision pre-practise Student creates simulation Assessment confirm or verfy knowledge Examples of current use Structures Stats Physiology Value Visual Dynamic Motivate Interactive Can show the big picture Can focus on key points Can determine critical variables Cheaper Educational value Exploration Change one variable at a time Experiments Can include errors Conceptual understanding Learning by doing Contextual knowledge For practice Find out the answer yourself Challenge preconceptions Compare real & simulated system